
Kevin R
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There's a burnout that applies when you get money faster if you just stop playing the game for 2 hours and return, stop, repeat, rather than just playing the game. The early stages of the game are addicting, but when everything becomes stupidly expensive at an exponential rate, absurdly exponential, it's hard to interact anymore. Everything feels like a slog later on, gems are slowly appearing so you barely get to use cards, it's just not as fun as day 1.
17 people found this review helpful

Wearloga
A nice game to play while at the (home) office. If you want to progress, having the game run and your screen on is a must. There is a feature that allows you to progress a bit while your phone is turned off, but it's not quite as efficient. Also the scatter ball causes issues for me when at high ball speeds. The extra balls it spawns seem to increase the ball count, which destroys the balls I bought. A feature I would like to see if a menu where i can recite all the hints i received.
12 people found this review helpful

Dries van Heeswijk
Very fun to watch while it's going, so far the prestige system works well, I hope it doesn't get boring quickly but no complaints so far. Maybe it'll be cool to add (togglable) different sounds for when different balls bounce off of blocks/walls? That'll also make players curious for what the next sound will be when they buy a new ball. The heavy ball could have a more intense sound so that it's cooler when it hits, for example. I don't know, I hope my suggestion helps. Thanks!
9 people found this review helpful